Nonograms

Fill the grid from the numbers on its rows and columns until a picture appears. Every picture solves by logic alone, from 5 × 5 to 15 × 15, and an owl names the step that settles the next square.

How to play Nonograms

Nonograms is a picture puzzle on a chart of squares, stitched like a sampler: the numbers beside each row and above each column tell you which squares to fill, and when they are all right a picture appears. The charts are 5 by 5, 10 by 10 and 15 by 15. Every picture can be solved by logic alone, without guessing, and an owl beside the chart names the step that settles the next square.

The goal

Fill exactly the squares of the picture. A number is the length of a run of filled squares in that row or column, and a line with several numbers has several runs, in that order, with at least one blank square between them. A line reading 3 1 holds a run of three, then a run of one. The picture is done when the filled squares are exactly its squares; dots and open squares elsewhere do not matter.

Controls

  • Press a square to stitch it. Press a filled square to take the stitch off.
  • Drag along a row or column to carry the mark across the whole line. A run dragged over squares that already hold a mark leaves them as they are.
  • Switch to Empty at the foot of the screen to dot squares you know are blank. On a computer, right-click does the same, and X switches between the two.
  • Take back undoes your last stroke, as many times as you like; on a computer, Z does it.
  • Ask the owl, at the foot of the screen, or H on a computer.
Nonograms on a 5 by 5 chart: linen cloth with number clues above the columns and left of the rows, a few squares stitched in red floss, and an owl panel beside the chart. The header shows the running clock.

The owl

Ask the owl and it names one step, the line to look at and why a square there is settled, and rings the line on the chart. It answers once until you make your next stroke. The pictures you finish keep a note of whether you asked.

The numbers

A row or column whose filled squares already match its numbers turns grey, so you can see what is finished and what is not.

When a picture is done

The picture is framed in an embroidery hoop with its time, and the owl names the hardest step the chart needed. Next picture deals the next one you have not solved, at the same size and then the size above. Pictures goes back to Home.

Pictures and sizes

SizeSquares
5 × 525
10 × 10100
15 × 15225

Home has a shelf for each size. A solved picture hangs on it, stitched in its hoop with its time; a picture still to solve is a blank hoop, and the next one is ringed. A picture you leave unfinished waits as Continue, with your marks and your clock as you left them.

Coins

A solved picture pays 10 coins, once for each picture.

The pictures you have solved, with their times, and the picture in progress are kept on your device.